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He is investigating and developing skills and research in areas of new and immersive technologies, such as AR and VR, to identify future trends. Martial is especially focused on how we can enhance these within the curriculum to support the needs and experience of our students. As part of his research, Martial has been invited to contribute as a speaker at national and international conferences such as ECEL European eLearning Conference at Sophia Antipolis Nice, Jisc RSC South West TurboTEL, and the Advance HE (Formerly HEA) Visitors and Residents Conference at Plymouth College of Art and London. He has recently been developing work with the Market Hall Immersive Dome and has worked on projection mapping projects for the Plymouth Illuminate festival since its creation in 2017.
Martial has been proactively researching and applying technological developments in our Game Arts and Animation curriculum, and through his research has contributed to shaping the PCA Studio Lab for Embodied Media. The Studio Lab is a multidisciplinary team of artists and researchers who are collectively motivated to think about how we can approach the integration of biological and computational systems in a more sustainable and ethical way for the future, by establishing partnerships with regional research universities.
As an artist and lecturer, Luke continues to explore ways of shaping the Animation & Games curriculum to make session content relevant, fun and up-to-date with industry practice. Luke graduated with a BA (Hons) Design for Games, has completed a Postgraduate Certificate in Education at the University of Plymouth, and achieved a Masters Degree in Creative Education with a focus towards gamification in art education.
His AHRC-funded PhD thesis (awarded 2018) focussed on depictions of New York during the time of film’s early development. During his time at the University of Exeter he taught on various modules in the English and Film department.
He has published widely on film and associated media and has forthcoming chapters on adaptation and intermediality in the films of Spike Jonze, monstrosity as queerness in contemporary horror film, integration as reception in The Shape of Water, and contemporary adult animation.
Eddie is writing a monograph on Stuart Gordon’s Re-Animator, and recently published an edited collection on 21st century horror titled New Blood: Critical Approaches to Contemporary Horror, co-edited with Joe Hickinbottom and Jonathan Wroot, University of Wales Press, 2020.
As a contextual studies lecturer, Eddie lectures across the college to students on various degree programmes. His role within the animation and games department is to design and deliver contextual studies across the cohort, including dissertation supervision.
Eddie has presented conference papers at a variety of international events, has given public lectures, and has served as a peer-reviewer for journals in film studies.