Fantasy Landscapes by Will Roberts

BA (Hons) Game Arts

Course Duration

3 years; full-time
6 years; part-time

UCAS Code

Course: W281
Institution: P65
Subject to Validation

Looking to start your studies in 2020? It’s not too late! Apply by 30 October 2020 to begin your BA (Hons) degree on 2 November.

The UK games industry is the largest in Europe – and is responsible for creating some of the most recognisable games in the world. Simultaneously, gaming and virtual reality now increasingly extend beyond play, becoming part of the fabric of everyday life.

Game arts is concerned with realising the spread of new ideas about social and democratic design, and our programme will put you ahead of the field in this area.

On our BA (Hons) Animation programme you will gain a comprehensive understanding of these issues and a wide overview of the commercial entertainment industry.

You’ll learn the complete creative process – from visualising your ideas through concept art and sprite sheets to prototyping gameplay. We’ll introduce you to cutting-edge technology that will help bring your ideas to life.

You’ll learn how VR technology can be used to create assets and content for 3D game engines, and work as a team using 3D modelling to create concepts and environments for virtual reality worlds.

The programme will also see you explore sound production, narrative structuring, character development and animation techniques.

From day one we’ll help you work towards a career in game arts or an associated area, and we’ll instil in you a confident and independent approach to creative working methods.

Over this three-year programme, you’ll develop the specialist skills to create your own original computer games in both 2D and 3D. With these skills, you’ll interpret gaming technology creatively and artistically, to come up with your own original game concepts.

Highlights

  • Find new ways to express your visions virtually.
  • Leave primed for employment in both AAA and Indie companies, with a rounded understanding of the game arts industry.
  • Develop a high level of skills in both 3D and 2D, gaining the fundamental skills to develop your personal creative approach.
  • Learn about the latest game industry software, so that you leave industry-ready.
  • Attend national gaming events EGX, EGX Rezzed and the Develop:Brighton conference. You’ll also have the opportunity to attend the international animation, gaming and VR conference FMX in Stuttgart, with our Animation students.
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Sarah Damo

"Studying Game Arts at Plymouth College of Art has been one of the best decisions of my life so far. It’s taken me around Europe and allowed me to meet so many inspiring people at events like FMX and the Video Mapping Festival in Lille, along with attending EGX and Brighton Develop. Honestly, I’m going to miss it a lot."
Megan Shepherd – BA (Hons) Game Arts