Looking to start your studies in 2020? It’s not too late! Apply by 30 October 2020 to begin your BA (Hons) degree on 2 November.
The UK games industry is the largest in Europe – and is responsible for creating some of the most recognisable games in the world. Simultaneously, gaming and virtual reality now increasingly extend beyond play, becoming part of the fabric of everyday life.
Game arts is concerned with realising the spread of new ideas about social and democratic design, and our programme will put you ahead of the field in this area.
On our BA (Hons) Animation programme you will gain a comprehensive understanding of these issues and a wide overview of the commercial entertainment industry.
You’ll learn the complete creative process – from visualising your ideas through concept art and sprite sheets to prototyping gameplay. We’ll introduce you to cutting-edge technology that will help bring your ideas to life.
You’ll learn how VR technology can be used to create assets and content for 3D game engines, and work as a team using 3D modelling to create concepts and environments for virtual reality worlds.
The programme will also see you explore sound production, narrative structuring, character development and animation techniques.
From day one we’ll help you work towards a career in game arts or an associated area, and we’ll instil in you a confident and independent approach to creative working methods.
Over this three-year programme, you’ll develop the specialist skills to create your own original computer games in both 2D and 3D. With these skills, you’ll interpret gaming technology creatively and artistically, to come up with your own original game concepts.
Thinking & making
Study with us and you’ll expand your critical approach alongside developing skills in research and analysis. Our academically robust and intellectually stimulating degree programmes are delivered by our team of academics, technical demonstrators and invited experts who together deliver excellence in learning, teaching and assessment. Our programmes encourage diversity in thinking and making - from practical applications through to reflective, analytical writing.
We provide a dynamic, stimulating learning environment from which to test new models of practice, while investing in the rich relationship between practice and theory - based on the potential in material and visual exploration, collaborative working, cross-fertilisation of ideas, and the exploration of histories and contemporary contexts.
Opportunities for studying abroad are available at our partner institutions, click here for more.
- Find new ways to express your visions virtually.
- Leave primed for employment in both AAA and Indie companies, with a rounded understanding of the game arts industry.
- Develop a high level of skills in both 3D and 2D, gaining the fundamental skills to develop your personal creative approach.
- Learn about the latest game industry software, so that you leave industry-ready.
- Attend national gaming events EGX, EGX Rezzed and the Develop:Brighton conference. You’ll also have the opportunity to attend the international animation, gaming and VR conference FMX in Stuttgart, with our Animation students.