Animation student Krisztian Urr recreates a childs bedroom using CGI Computer Animation

BA (Hons) Animation

Course Duration

3 years; full-time
6 years; part-time

UCAS Code

Course: W61M
Institution: P65
Subject to Validation

Looking to start your studies in 2020? It’s not too late! Apply to this course by 30 October to begin your BA (Hons) degree on 2 November.

Are you interested in bringing your character designs and illustrative concepts to life? Our BA (Hons) Animation programme will offer you a unique exploration into production methods whilst developing the technical prowess required by top animation studios.

Globally the animation industry is estimated to be worth $222 billion and includes film, children’s television, games, online content, VFX, motion graphics, VR and advertising.

We will help you to enter this market as a specialist in a production team. Our Animation programme will prepare you with the knowledge and skills you’ll need for a role in the animation industry.

We attract passionate and ambitious students and provide the opportunity to build a professional CV, portfolio and showreel during the programme – preparing you for entry in your specialist area of animation, games or visual effects upon graduation.

Over the three-year programme you’ll have opportunities to explore traditional, experimental and computer animation, and work on a wide range of exciting design briefs – including live client projects and national competitions.

You’ll be taught in our purpose-built studios by a dedicated team of expert staff members, and supported by visiting professional animators, who’ll build your skills, confidence and awareness of what is required in this dynamic industry. Our programme allows you to explore all types of animation techniques, through a series of structured modules.

You will become a proficient and industry-ready animator, with a thorough grounding in current technologies and established methods, such as Disney’s Twelve Basic Principles of Animation, and able to tackle both in-house modules and external client project briefs.

Maya lenton

Maya Lenton

In your first year, you’ll explore all aspects of animation through a range of short projects, covering key production skills such as narrative development, storyboarding and character performance. You will learn technical production skills in 2D, CGI and stop-motion methods of practice, giving you an opportunity to see which way you would like your own work to develop.

Your second year will have an emphasis on production team working, as you share skills with others while you develop your own specialism. Professional development modules will enable you to progress your animation career path.

Students animations are video mapped during Euranim workshop in Budapest Photo c Morgan Rio

BA (Hons) Animation students project video-mapped animations onto buildings in Budapest as part of the Euranim project (photo credit: Morgan Rio)

In your final year, you will create a professional showreel, which will demonstrate your production skills to the industry and associated sectors that use animation as a creative medium. Focused lectures on marketing and distributing your work to the independent and commercial animation and games industries will help you to refine the direction of your work.

Having learnt how to use tools and techniques for short animated performances, demonstrating your control of gesture-based articulation and emotional resonance, your final showreel of college projects and client collaborations will demonstrate the extent of your expertise and imagination, kickstarting your career in industry.

Highlights:

  • Develop your own artistic signature whilst ensuring you’re up-to-date with industry-relevant skills, through our emphasis on art and craft disciplines alongside digital skillsets.
  • Take part in Erasmus and spend a semester of study with one of our partner institutions in Europe and North America.
  • Learn how to make a character perform in a way which makes the audience buy into what’s happening on screen – the pinnacle of animation practice is generating appeal in a production.
  • Gain valuable industry connections through our strong presence at key global events and animation symposia.
  • Use dedicated studios with all the necessary tools to make short to feature-quality animation.