Want to learn more about the world of video games?
Producing big name titles such as Grand Theft Auto, Call of Duty and Tomb Raider, the UK games industry is the largest in Europe and continues to be a contributor to the innovative world of interactive entertainment. This trend isn't set to slow down, and there is a demand for creative graduates dedicated to working in the game arts sectors.
We sat down with BA (Hons) Game Arts Programme Leader Martial Bugliolo and Technical Demonstrator Oliver Curtis to discover their top tips for getting started in the world of gaming...
Mixed reality: Your world is the canvas. Microsoft HoloLens is the first self-contained, holographic computer, enabling you to engage with your digital content and interact with holograms in the world around you. With virtual reality developing at such a fast rate, the Hololens is the next step towards augmented reality.
Guest lecturer and alumnus Jack Eaves is now a Senior Lead concept artist at Rebellion Game studio. He is a great influence on the course and has worked on recognisable titles such as Battlezone and Until Dawn.
A podcast that digs into the minds of the modern creative workforce, with a different guest each week sharing their experiences and wisdom.
Technical Demonstrator Oliver will be focusing on leading workshops dedicated to Unreal Engine 4, so he strongly recommends checking out their Youtube channel. This series of videos delve into how to use the suite of creative and integrated tools for game developers to design and build games, simulations, and visualizations.
MCV is the leading trade news and community site for creatives working within the UK and international video games market. The site contains updates, news and opportunities, great for any aspiring artist looking to get a handle on the way the industry works.
Social media is also a fantastic platform for sharing ideas, skills and knowledge so why not try searching Twitter results for #screenshotsaturday, #gamedev and #indiedev.
We focus on developing the skills and the creative ability required in the games industry with a particular emphasis on concept design and developing students awareness in the disciplines of character development, modelling, art direction, lighting for 3D and environment design. Our most recent cohort of graduating students have ranked their course at the college as one of the best in the country, with an exceptional 100% satisfaction in the National Student Survey.